Holmes making animal sounds part 3:
This is a development blog for a point-and-click adventure game I'm creating in which you play a retired Sherlock Holmes who just wants to put together the ultimate picnic for Watson - the only problem is that pesky mysteries keep getting in the way.
I haven't done anything like this before and it's a bit of a side project so progress will be slow, but I hope you enjoy following the journey!
Right now I'm working on a kind of phase 1, which is just a small test environment where you can walk around and interact with things.
“But who can say what’s best? That’s why you need to grab whatever chance you have of happiness where you find it, and not worry about other people too much. My experience tells me that we get no more than two or three such chances in a life time, and if we let them go, we regret it for the rest of our lives.”
— Haruki Murakami, Norwegian Wood










